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Trials of mana classes
Trials of mana classes




trials of mana classes trials of mana classes

If you have Duran in your group, but you don't have Carlie, it is a good idea to turn him into a Lord. The Lord can cast Heal Light on all allies simultaneously which makes him a very effective healer. Saint Saber is extremely effective on Dark aligned monsters which makes it very useful at the end of the game. He can use shields and cast Heal Light and he also learns Saint Saber and has a powerful multi-target tech. The Paladin is a good mix of offense and defense.

trials of mana classes

Requires Item: Paladin's Proof/Knight's Tag Second Class Change Light/Light: Paladin His Saber spells can be quite damaging when used against opponents of the opposite element, especially if you have at least one other powerful melee character in your group. However, he makes up for this with great offense including a powerful tech that hits all enemies on the screen. Duran can not equip shields as a Gladiator (nor can he equip shields as either of the classes a Gladiator can become). The Gladiator class is more offense oriented. The downside is that his attacks are less powerful than the Gladiator's and his tech can only hit a single target. As a Knight, Duran can equip shields and learn basic healing magic. The Knight class is more defense oriented. He learns no spells until after his first class change.įirst Class Change Light: Knight Has the most powerful attack out of all the starting characters, but attacks slower than Kevin or Hawk.






Trials of mana classes